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KEY PROJECTS

LUCID (WIP)

AH! Studios
Lead Designer
Producer

Lucid is a three to four player asymmetrical social deduction experience where players must work together to solve a mystery lost to time. The gameplay revolves around Discussion and Examination phases through in-game video and model viewers. 

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FUNCTION FORCE

Educational Testing Services 
Lead Designer
Production Manager

Function Force was used as an internal assessment tool for teaching middle school students the quadratic formula. The game’s shoot-em-up mechanics were designed to demonstrate how linear functions change shape--as each equation changes, so does the slope of their laser beam.  

(Function Force was contracted by the Educational Testing Services (ETS) through American University.)

EXCAVATE

Dig-it! Games
Line Designer
Production Manager
QA Tester

Excavate is an introductory level assessment game that was the foundation for the larger Excavate series. The game has a larger focus on field archaeology through dig site simulations with quizzes after each section.

 

The quizzes were developed with the collaboration of local Maryland and D.C. archaeologists and middle school teachers.

EXOTREX: EPISODE 1

Dig-it! Games
Production Assistant
QA Tester

A game developed in association with Dr Hakeem Oluseyi the Chief Science Officer at the Discovery/Science Channel that has children start to question the finitude of the Earth's natural resources. 

Designed to follow STEM education, this game pits students against chemistry and critical thinking challenges to help them find a new habitable planet for the human race.

Loot Pursuit: Maya

Dig-it! Games
Production Assistant
QA Tester

Loot Pursuit: Maya and its accompanying lesson plan teaches students Grades 5-7 about Mayan history and culture while also building arithmetic skills. The game’s curriculum centers around Mayan-themed word problems, as well as archaeological dig site simulations, in which students can uncover Mayan artifacts for themselves.

The game’s quizzes were developed through collaboration with local (Maryland and D.C.) archaeologists and middle school teachers.

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